ACTA INFORMATICA信息学报

ACTA INFORMATICA(英文缩写 ACTA INFORM),ISSN 0001-5903,eISSN 1432-0525,中文译名:信息学报 是一本学术期刊。本页汇总该期刊的最新影响因子、分区信息以及最新收录于 PubMed 的文献,帮助您快速了解期刊全貌。

2026 年数据 · 影响因子
1.200
JCR 分区
Q4
CAS 分区
B4
近一年发文量
1
本站 PubMed 收录统计

发文量统计区间:2025-11-01 至 2026-10-31,按本站收录文献的发表日期统计。

ISSN: 0001-5903 · eISSN: 1432-0525 · 缩写: ACTA INFORM ·中文: 信息学报

期刊介绍

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期刊简介

Acta Informatica 是一本以理论计算机科学为核心的国际期刊,关注计算过程的数学基础与形式化方法。主要领域包括算法设计与分析、自动机与形式语言、程序语义与验证、并发与分布式系统理论、数据库理论以及计算复杂性。读者群以计算机科学、数学和逻辑学领域的研究人员、研究生及理论工作者为主,强调严谨的数学论证与可证明结论。

研究方向

期刊覆盖算法与数据结构、计算复杂性、形式语言与自动机、程序逻辑与语义、类型系统、并发与分布式计算、数据库理论、密码学基础及离散数学方法等方向。论文类型以理论性研究论文为主,也接受综述和简短通讯,要求结果具有形式化定义与证明。

期刊特色

研究取向偏重数学严谨性与理论创新,论文通常包含定理证明、模型构建和复杂度分析,篇幅适中但技术密度较高。适合从事理论计算机科学、算法基础或形式化方法的研究者阅读与投稿,对工程实现和实验评估类工作兴趣有限。

投稿难度

投稿难度中等偏上,期刊重视证明的完整性与结果的新颖性,理论深度不足或仅做应用扩展的稿件容易被拒。建议在投稿前充分打磨形式化定义与定理证明,明确与已有文献的差异,并确保写作清晰、符号规范,避免因表述问题影响评审判断。

历年影响因子趋势

JCR 数据年份影响因子JCR 分区
20210.871Q4
20220.600Q4
20230.400Q4
20240.500Q4
20251.200Q4

ACTA INFORMATICA 最新收录文献

  1. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    1. A natural deduction system for the Byzantine Generals Oral Messages algorithm.

    作者:
    Dennis M Volpano
    日期:
    2026-06-16

    The Oral Messages algorithm OM() is an algorithm that uses message relay rounds to solve the Byzantine Generals Problem [5]. It is a landmark result, however its original specification is informal and its correctness proof sketchy, making both hard to understand. The proof is rewritten here using a natural deduction system formulated directly from the message flows described for OM() in [5]. The system comprises only two inference rules which can be used to explain the original algorithm via derivations. The rules are shown complete relative to OM() and sound in the sense they cannot be used to derive consensus when it is impossible [8]. The completeness proof provides more details than the original correctness proof, clearly showing the role of , the risk it creates, and why the algorithm succeeds under well-known constraints.

  2. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    2. Exact and parameterized algorithms for choosability.

    作者:
    Ivan Bliznets, Jesper Nederlof
    日期:
    2025-05-30

    In the Choosability problem (or list chromatic number problem), for a given graph , we need to find the smallest such that admits a list coloring for any list assignment where all lists contain at least colors. The problem is tightly connected with the well-studied Coloring and List Coloring problems. However, the knowledge of the complexity landscape for the Choosability problem is pretty scarce. Moreover, most of the known results only provide lower bounds for its computational complexity and do not provide ways to cope with the intractability. The main objective of our paper is to construct the first non-trivial exact exponential algorithms for the Choosability problem, and complete the picture with parameterized results. Specifically, we present the first single-exponential algorithm for the decision version of the problem with fixed . This result answers an implicit question from Eppstein on a stackexchange thread discussing upper bounds on the union of lists assigned to vertices. We also present a [Formula: see text] time algorithm for the general Choosability problem. In the parameterized setting, we give a polynomial kernel for the problem parameterized by vertex cover, and algorithms that run in FPT time when parameterized by a size of a clique-modulator and by the dual parameterization [Formula: see text]. Additionally, we show that Choosability admits a significant running time improvement if it is parameterized by cutwidth in comparison with the parameterization by treewidth studied by Marx and Mitsou [ICALP'16]. On the negative side, we provide a lower bound parameterized by a size of a modulator to split graphs under assumption of the Exponential Time Hypothesis.

  3. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    3. Reoptimization of parameterized problems.

    作者:
    Hans-Joachim Böckenhauer, Elisabet Burjons, Martin Raszyk, Peter Rossmanith
    日期:
    2022-07-25

    Parameterized complexity allows us to analyze the time complexity of problems with respect to a natural parameter depending on the problem. Reoptimization looks for solutions or approximations for problem instances when given solutions to neighboring instances. We combine both techniques, in order to better classify the complexity of problems in the parameterized setting. Specifically, we see that some problems in the class of compositional problems, which do not have polynomial kernels under standard complexity-theoretic assumptions, do have polynomial kernels under the reoptimization model for some local modifications. We also observe that, for some other local modifications, these same problems do not have polynomial kernels unless . We find examples of compositional problems, whose reoptimization versions do not have polynomial kernels under any of the considered local modifications. Finally, in another negative result, we prove that the reoptimization version of Connected Vertex Cover does not have a polynomial kernel unless Set Cover has a polynomial compression. In a different direction, looking at problems with polynomial kernels, we find that the reoptimization version of Vertex Cover has a polynomial kernel of size using crown decompositions only, which improves the size of the kernel achievable with this technique in the classic problem.

  4. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    4. Indecision and delays are the parents of failure-taming them algorithmically by synthesizing delay-resilient control.

    作者:
    Mingshuai Chen, Martin Fränzle, Yangjia Li, Peter N Mosaad, Naijun Zhan
    日期:
    2020-02-20

    The possible interactions between a controller and its environment can naturally be modelled as the arena of a two-player game, and adding an appropriate winning condition permits to specify desirable behavior. The classical model here is the positional game, where both players can (fully or partially) observe the current position in the game graph, which in turn is indicative of their mutual current states. In practice, neither sensing and actuating the environment through physical devices nor data forwarding to and from the controller and signal processing in the controller are instantaneous. The resultant delays force the controller to draw decisions before being aware of the recent history of a play and to submit these decisions well before they can take effect asynchronously. It is known that existence of a winning strategy for the controller in games with such delays is decidable over finite game graphs and with respect to -regular objectives. The underlying reduction, however, is impractical for non-trivial delays as it incurs a blow-up of the game graph which is exponential in the magnitude of the delay. For safety objectives, we propose a more practical incremental algorithm successively synthesizing a series of controllers handling increasing delays and reducing the game-graph size in between. It is demonstrated using benchmark examples that even a simplistic explicit-state implementation of this algorithm outperforms state-of-the-art symbolic synthesis algorithms as soon as non-trivial delays have to be handled. We furthermore address the practically relevant cases of non-order-preserving delays and bounded message loss, as arising in actual networked control, thereby considerably extending the scope of regular game theory under delay.

  5. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    5. Synthesis from hyperproperties.

    作者:
    Bernd Finkbeiner, Christopher Hahn, Philip Lukert, Marvin Stenger, Leander Tentrup
    日期:
    2019-12-07

    We study the reactive synthesis problem for hyperproperties given as formulas of the temporal logic HyperLTL. Hyperproperties generalize trace properties, i.e., sets of traces, to of traces. Typical examples are information-flow policies like noninterference, which stipulate that no sensitive data must leak into the public domain. Such properties cannot be expressed in standard linear or branching-time temporal logics like LTL, CTL, or . Furthermore, HyperLTL subsumes many classical extensions of the LTL realizability problem, including realizability under incomplete information, distributed synthesis, and fault-tolerant synthesis. We show that, while the synthesis problem is undecidable for full HyperLTL, it remains decidable for the , , and the fragments. Beyond these fragments, the synthesis problem immediately becomes undecidable. For universal HyperLTL, we present a semi-decision procedure that constructs implementations and counterexamples up to a given bound. We report encouraging experimental results obtained with a prototype implementation on example specifications with hyperproperties like symmetric responses, secrecy, and information flow.

  6. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    6. Automated formal synthesis of provably safe digital controllers for continuous plants.

    作者:
    Alessandro Abate, Iury Bessa, Lucas Cordeiro, Cristina David, Pascal Kesseli, Daniel Kroening, Elizabeth Polgreen
    日期:
    2019-12-06

    We present a sound and automated approach to synthesizing safe, digital controllers for physical plants represented as time-invariant models. Models are linear differential equations with inputs, evolving over a continuous state space. The synthesis precisely accounts for the effects of finite-precision arithmetic introduced by the controller. The approach uses counterexample-guided inductive synthesis: an inductive generalization phase produces a controller that is known to stabilize the model but that may not be safe for all initial conditions of the model. Safety is then verified via bounded model checking: if the verification step fails, a counterexample is provided to the inductive generalization, and the process further iterates until a safe controller is obtained. We demonstrate the practical value of this approach by automatically synthesizing safe controllers for physical plant models from the digital control literature.

  7. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    7. Performance heuristics for GR(1) synthesis and related algorithms.

    作者:
    Elizabeth Firman, Shahar Maoz, Jan Oliver Ringert
    日期:
    2019-12-05

    Reactive synthesis for the GR(1) fragment of LTL has been implemented and studied in many works. In this work we present and evaluate a list of heuristics to potentially reduce running times for GR(1) synthesis and related algorithms. The list includes several heuristics for controlled predecessor computation and BDDs, early detection of fixed-points and unrealizability, fixed-point recycling, and several heuristics for unrealizable core computations. We have implemented the heuristics and integrated them in our synthesis environment Spectra Tools, a set of tools for writing specifications and running synthesis and related analyses. We evaluate the presented heuristics on SYNTECH15, a total of 78 specifications of 6 autonomous Lego robots, on SYNTECH17, a total of 149 specifications of 5 autonomous Lego robots, all written by 3rd year undergraduate computer science students in two project classes we have taught, as well as on benchmarks from the literature. The evaluation investigates not only the potential of the suggested heuristics to improve computation times, but also the difference between existing benchmarks and the robot's specifications in terms of the effectiveness of the heuristics. Our evaluation shows positive results for the application of all the heuristics together, which get more significant for specifications with slower original running times. It also shows differences in effectiveness when applied to different sets of specifications. Furthermore, a comparison between Spectra, with all the presented heuristics, and two existing tools, RATSY and Slugs, over two well-known benchmarks, shows that Spectra outperforms both on most of the specifications; the larger the specification, the faster Spectra becomes relative to the two other tools.

  8. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    8. Distributive laws for monotone specifications.

    8. 单调规格的分配律
    作者:
    Jurriaan Rot
    日期:
    2019-02-22

    Turi and Plotkin introduced an elegant approach to structural operational semantics based on universal coalgebra, parametric in the type of syntax and the type of behaviour. Their framework includes abstract GSOS, a categorical generalisation of the classical GSOS rule format, as well as its categorical dual, coGSOS. Both formats are well behaved, in the sense that each specification has a unique model on which behavioural equivalence is a congruence. Unfortunately, the combination of the two formats does not feature these desirable properties. We show that specifications-that disallow negative premises-do induce a canonical distributive law of a monad over a comonad, and therefore a unique, compositional interpretation.

  9. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    9. Characteristic bisimulation for higher-order session processes.

    作者:
    Dimitrios Kouzapas, Jorge A Pérez, Nobuko Yoshida
    日期:
    2016-12-24

    For higher-order (process) languages, characterising contextual equivalence is a long-standing issue. In the setting of a higher-order -calculus with , we develop , a typed bisimilarity which fully characterises contextual equivalence. To our knowledge, ours is the first characterisation of its kind. Using simple values inhabiting (session) types, our approach distinguishes from untyped methods for characterising contextual equivalence in higher-order processes: we show that observing as inputs only a precise finite set of higher-order values suffices to reason about higher-order session processes. We demonstrate how characteristic bisimilarity can be used to justify optimisations in session protocols with mobile code communication.

  10. JCR分区: Q4 CAS分区: B4 影响因子: 1.2

    10. Compositional schedulability analysis of real-time actor-based systems.

    10. 基于角色的实时系统组合可调度性分析
    作者:
    Mohammad Mahdi Jaghoori, Frank de Boer, Delphine Longuet, Tom Chothia, Marjan Sirjani
    日期:
    2016-01-25

    We present an extension of the actor model with real-time, including deadlines associated with messages, and explicit application-level scheduling policies, e.g.,"earliest deadline first" which can be associated with individual actors. Schedulability analysis in this setting amounts to checking whether, given a scheduling policy for each actor, every task is processed within its designated deadline. To check schedulability, we introduce a compositional automata-theoretic approach, based on maximal use of model checking combined with testing. Behavioral interfaces define what an actor expects from the environment, and the deadlines for messages given these assumptions. We use model checking to verify that actors match their behavioral interfaces. We extend timed automata refinement with the notion of deadlines and use it to define compatibility of actor environments with the behavioral interfaces. Model checking of compatibility is computationally hard, so we propose a special testing process. We show that the analyses are decidable and automate the process using the Uppaal model checker.

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